PROVOCATION
Event
"My blacksmith is better than your blacksmith"
3
One of your heroes suffers no Wounds in their next combat.
3
Tasks of a Hero of your choice cost 2 Copper more until the beginning of your next turn.
3
One of your heroes attacks.
10
Send an enemy hero to the Infirmary.
Provokation
Event
Card Statistics
Deck Popularity
In one deck
#35 of 97 cards
Total Copies in Decks
1
Abilities
4
Average Ability Cost
4.8
Provenance
Author
Dennis404
Artist
AI-generated
AI-generated
Set
Gamma
Key Terms 2
- Copper
- Copper is the currency of the game. Heroes can earn copper and spend it on tasks and strategy cards. You can collect and save copper to spend in later rounds.
- Infirmary
- A hero with wounds equal to their resistance goes to the infirmary and can no longer act. Abilities are deactivated and tasks cannot be performed. While there, wound count always equals resistance. Heroes in the infirmary can be healed.